NETWORK DELIVERY OF ENTERTAINMENT SOFTWARE
First Claim
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1. A method for preparing entertainment software for reduced network delivery time, the method comprising:
- analyzing entertainment software to identify a first software stage implementing a subset of the functionality of the complete entertainment software such that the first software stage is deliverable to an entertainment platform across a network more quickly than the delivery of the complete entertainment software; and
preparing the identified first software stage for download, such that the identified first software stage is usable on the entertainment platform to execute a subset of the functionality of the complete entertainment software.
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Abstract
A system and method for preparing entertainment software for reduced network delivery time includes analyzing entertainment software to identify a first stage implementing a subset of the functionality of the entertainment software such that the first stage is deliverable to an entertainment platform across a network more quickly than the delivery of the entire entertainment software, and preparing the identified first stage for download, such that the identified first stage may be downloaded and used on the entertainment platform.
68 Citations
25 Claims
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1. A method for preparing entertainment software for reduced network delivery time, the method comprising:
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analyzing entertainment software to identify a first software stage implementing a subset of the functionality of the complete entertainment software such that the first software stage is deliverable to an entertainment platform across a network more quickly than the delivery of the complete entertainment software; and preparing the identified first software stage for download, such that the identified first software stage is usable on the entertainment platform to execute a subset of the functionality of the complete entertainment software. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method for distributing entertainment software, the method comprising:
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providing a data store of entertainment software deliverable in multiple stages; distributing a first stage corresponding to an entertainment software title provided by the data store, the first stage usable to execute a subset of functionality of the entertainment software title. - View Dependent Claims (11, 12, 13, 14, 15, 16)
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17. A video game distribution method comprising:
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providing a video game deliverable in multiple stages; providing a data store of distribution information; distributing a first stage of the video game using the distribution information, the data store providing a subset of functionality of the video game; receiving information regarding the use of the distributed first stage; and updating the distribution information based on the received information. - View Dependent Claims (18, 19)
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20. An advertising-supported method of distributing entertainment software, the method comprising:
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distributing a first stage of entertainment software deliverable in multiple stages, the first stage including advertising; and offering a second stage of the entertainment software, the second stage modifying the advertising included in the first stage. - View Dependent Claims (21, 22, 23)
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24. A method for distributing video games across a network, the method comprising:
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distributing a first stage of a video game facilitating game play of a portion of the video game; distributing a second stage of the video game facilitating game play of a portion of the video game not provided by the first stage, wherein the first stage of the video game is usable to play the video game before the second stage of the video game has been received. - View Dependent Claims (25)
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Specification