USER INTERFACE AND METHODS OF USING IN EXERCISE EQUIPMENT
First Claim
1. A computer readable medium having executable instructions to for a method to play an interactive game presentable on a display and associated with an exercise device operated by a user, the method comprising:
- installing an application programmable interface (API) capable of presenting gaming content of the interactive game modifiable by the conveyed motion generated by the user operating the exercise device, the API configured forreceiving signals proportional to the conveyed motion;
associating the signals to at least one symbolic representation of the interactive game;
processing the signals in proportion to parameters defined by the gaming content; and
changing the status of the symbolic representation within the interactive game in proportion to the signal processing.
1 Assignment
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Accused Products
Abstract
An application programmable interface (API) configured to present a selection of video games having interactive gaming content responsive to a variety of physical motion of the exercise equipment that is powered by the equipment user and designed to encourage ongoing participation by the user in various physical activity scenarios. The API is configured to merge exercise equipment with video gaming that is interoperatively compatible across multiple exerciser hardware configurations, across multiple gaming system equipment configurations, and across independent display monitors. Gaming content is designed to interactively encourage continued and varying exercising by associating the motions of the exercise equipment with changes in audio visual content presented on the monitor or by other gaming system configurations.
96 Citations
24 Claims
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1. A computer readable medium having executable instructions to for a method to play an interactive game presentable on a display and associated with an exercise device operated by a user, the method comprising:
installing an application programmable interface (API) capable of presenting gaming content of the interactive game modifiable by the conveyed motion generated by the user operating the exercise device, the API configured for receiving signals proportional to the conveyed motion; associating the signals to at least one symbolic representation of the interactive game; processing the signals in proportion to parameters defined by the gaming content; and changing the status of the symbolic representation within the interactive game in proportion to the signal processing. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method for using an user interactive exercise system in signal communication with a computer, the method comprising:
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installing an application programming interface (API) in communication with an exercise apparatus and a gaming application executable on the computer; operating the exercise apparatus; capturing motion-related data derived from the exercise apparatus; transmitting the motion-related data to a device capable of displaying a gaming scenario having a symbolic representation; and manipulating the graphic representation in proportion to the captured motion-related data. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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Specification