ARRANGEMENTS FOR IDENTIFYING USERS IN A MULTI-TOUCH SURFACE ENVIRONMENT
First Claim
1. A method comprising;
- detecting a presence of an entity proximate to a multi-touch interactive surface;
scanning for a distinctive attribute of the entity;
acquiring an attribute of the entity;
acquiring at least a relative location of the entity;
assigning an identifier to the attribute; and
storing the identifier.
1 Assignment
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Accused Products
Abstract
Arrangements to identify, in some form, multiple participants by an interactive surface system utilizing multi-touch technology are disclosed. The interactive surface system could identify authorize and allocate space on a surface for a participant based on identifying at least one attribute of the participant such as an object associated with the participant. The method can include searching for a first distinctive attribute of the entity and assigning an identifier to the attribute and storing the identifier for future use the operating the interactive surface based on the participant'"'"'s identity and location. Other embodiments are also disclosed.
102 Citations
20 Claims
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1. A method comprising;
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detecting a presence of an entity proximate to a multi-touch interactive surface; scanning for a distinctive attribute of the entity; acquiring an attribute of the entity; acquiring at least a relative location of the entity; assigning an identifier to the attribute; and storing the identifier. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A system comprising:
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a multi-touch interactive surface; an identifier module coupled to the multi-touch interactive surface to identify an attribute of an entity that is proximate to the interactive surface; memory coupled to the multi-touch interactive surface to store data on attributes of entities; a compare module coupled to the identifier module to compare the identified attribute to the stored data on attributes and to determine a presence of the identified attribute in the memory; and an assignment module to assign an identifier to the identified attribute when the identifier is absent from the memory; - View Dependent Claims (11, 12, 13, 14, 15)
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16. A machine-accessible medium containing instructions which, when the instructions are executed by a machine, cause said machine to perform operations, comprising:
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detecting a presence of an entity proximate to an interactive surface; searching for a distinctive attribute of the entity; acquiring an attribute of the entity; assigning an identifier to the attribute; and storing the identifier. - View Dependent Claims (17, 18, 19, 20)
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Specification