RENDERING OF CONTENT IN A DEFINED REGION OF A GRAPHICAL USER INTERFACE
First Claim
1. A method of rendering content in a graphical user interface comprising:
- defining a region of the graphical user interface as a graphical object, the graphical object corresponding to content;
receiving input from an input device that identifies a location on the graphical user interface in spatial proximity to the defined region of a graphical object; and
in response, rendering the content corresponding to the graphical object in the defined region of the graphical user interface.
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Accused Products
Abstract
Rendering content in a graphical user interface (GUI) is disclosed. A region of a GUI is defined as a graphical object. The graphical object corresponds to content. Input is received from an input device. The received input identifies a location on the GUI. The location is in spatial proximity to the defined region of a graphical object. In response to receiving such input, the content corresponding to the graphical object is rendered in the defined region of the GUI. The content may be rendered only in a subset of the defined region of the GUI. Further input, such as input corresponding to a particular location on the GUI, or input corresponding to a change in locations on the GUI in a particular direction, may be received, causing one or more commands to be executed on the rendered content.
22 Citations
20 Claims
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1. A method of rendering content in a graphical user interface comprising:
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defining a region of the graphical user interface as a graphical object, the graphical object corresponding to content; receiving input from an input device that identifies a location on the graphical user interface in spatial proximity to the defined region of a graphical object; and in response, rendering the content corresponding to the graphical object in the defined region of the graphical user interface. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computer program product, stored on computer readable medium, for rendering content in a graphical user interface, comprising:
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computer program code for defining a region of the graphical user interface as a graphical object, the graphical object corresponding to content; computer program code for receiving input from an input device that identifies a location on the graphical user interface in spatial proximity to the defined region of a graphical object; and in response, computer program code for rendering the content corresponding to the graphical object in the defined region of the graphical user interface. - View Dependent Claims (12, 13, 14, 15)
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16. A computer system comprising:
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a processor; a memory system; a display; an input device; and an interconnection mechanism coupling the memory, the processor, the display, and the input device, allowing communication there between; wherein the memory system is encoded with a rendering application, that when executed in the processor, provides a rendering process that rendering content in a graphical user interface shown on the display, by causing the computer system to perform the operations of; defining a region of the graphical user interface as a graphical object, the graphical object corresponding to content; receiving input from an input device that identifies a location on the graphical user interface in spatial proximity to the defined region of a graphical object; and in response, rendering the content corresponding to the graphical object in the defined region of the graphical user interface. - View Dependent Claims (17, 18, 19, 20)
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Specification