GAMING MACHINE HAVING INTERCHANGEABLE DISPLAY CONTENT AND METHODS
First Claim
Patent Images
1. A gaming machine, comprising:
- a first display for presenting a primary game content;
a second display for presenting secondary display content to a player; and
a player input device for receiving player input to configure content displayed on the first display and the second display such that the first display presents the secondary display content and the second display presents the primary game content.
9 Assignments
0 Petitions
Accused Products
Abstract
Various embodiments disclosed herein are directed to methods, gaming machines, and gaming systems with multiple displays having interchangeable display content. According to one embodiment, a gaming machine includes a first display for presenting a primary game, a second display for presenting secondary display content to a player, and a player input device for receiving player input to configure content displayed on the first display and the second display such that the first display presents the secondary display content and the second display presents the primary game.
64 Citations
39 Claims
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1. A gaming machine, comprising:
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a first display for presenting a primary game content; a second display for presenting secondary display content to a player; and a player input device for receiving player input to configure content displayed on the first display and the second display such that the first display presents the secondary display content and the second display presents the primary game content. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming machine, comprising:
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a first display for presenting a primary game; a second display for presenting display content; a player input device for receiving player input to configure content displayed on the first display and the second display; and a processor in communication with the first display, second display, and the player input device, wherein the processor is configured to save player preferences for configuring content displayed on the first display and the second display. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A gaming machine, comprising:
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a first display for presenting a primary game; a second display for presenting a secondary game; and a game processor in communication with the first display and the second display, wherein the game processor causes the first display to present the secondary game and the second display to present the primary game in response to a trigger event. - View Dependent Claims (14, 15, 16, 17)
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18. A gaming machine, comprising:
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a first display for presenting a primary game; a second display for presenting display content; a player input device for receiving player input to configure content displayed on the first display and the second display; a processor in communication with the first display, second display, and the player input device, the processor capable of configuring content displayed on the first display and the second display; and a player tracking interface in communication with the processor, the player tracking interface configured to save player preferences to a player tracking card. - View Dependent Claims (19, 20, 21)
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22. A gaming machine, comprising:
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a cabinet housing a plurality of mechanical reels visible through a display window; a moveable video display coupled to the top of the cabinet, wherein the moveable display is positioned above the display window in a first position, and the video display is positioned over the display window in a second position in response to a trigger event. - View Dependent Claims (23, 24, 25, 29, 30, 31)
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26. A gaming machine, comprising:
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a cabinet housing a plurality of mechanical reels visible through a display window; a video display positioned above the display window in a first position, and the video display is positioned over the display window in a second position; and a player input device for receiving player input to move the video display from the first position to the second position. - View Dependent Claims (27)
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28. A method for altering display content on a gaming machine having a first display and a second display, the method comprising:
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initiating a game on the first display of the gaming machine; and automatically swapping display content on the first display with display content on the second display in response to a trigger event.
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32. A method for altering display content on a gaming machine having a first display and a second display, the method comprising:
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initiating a game on the first display of the gaming machine; presenting a player with an option to swap first display content on the first display with secondary display content on the second display in response to a trigger event; receiving player input to swap first display content on the first display with secondary display content on the second display; and presenting secondary display content on the first display and first display content on the second display. - View Dependent Claims (33, 34, 35)
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36. A method for altering display content on a gaming machine having a first display and a second display, the method comprising:
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receiving player input to configure the display content of the first display or the second display; initiating a gaming session with a configuration of the display content as selected by the player; and saving the configuration of the display content for future gaming sessions. - View Dependent Claims (37, 38, 39)
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Specification