IMAGE PROCESSING METHOD AND INPUT INTERFACE APPARATUS
First Claim
1. An image processing method for taking an image of an object operated by a player, detecting a three-dimensional position of the object, and receiving a motion of the object as an instruction to an input-receiving image displayed on a display, wherein in case that a determining unit determines that a brightness measured in the playing environment for a user is under a predetermined reference value and when the motion of the object is detected, the brightness of an image projected on the display is raised.
3 Assignments
0 Petitions
Accused Products
Abstract
For an input interface apparatus for recognizing the motion of an object, there may be cases where the brightness of the object to be captured is insufficient, and thus, a camera takes an image of the object operated by the object, a depth position detector detects the position of the object based on captured frames, an action identifying unit identifies an action of the player based on a result on the detection of the object, an input receiving unit receives the action as an instruction to an input-receiving image displayed on a display, and in response to the action, an illumination control unit raises the brightness of the image projected on the display higher than that before the action is detected.
35 Citations
20 Claims
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1. An image processing method for taking an image of an object operated by a player, detecting a three-dimensional position of the object, and receiving a motion of the object as an instruction to an input-receiving image displayed on a display, wherein in case that a determining unit determines that a brightness measured in the playing environment for a user is under a predetermined reference value and when the motion of the object is detected, the brightness of an image projected on the display is raised.
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2. An input interface apparatus, comprising:
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a camera which captures an image of an object operated by a player; a position detector which detects the three-dimensional position of an object based on a captured frame; an action identifying unit which identifies an action of the player based on a result of detecting the object; an input receiving unit which receives the action as an instruction to an input-receiving image displayed on a display; a determining unit which determines whether or not a brightness measured in the playing environment for a user is under a predetermined reference value; and an illumination control unit which, in case that the brightness measured in the playing environment of the user is under the predetermined reference value, raises, in response to the action, the brightness of the image projected on the display higher than that before the action is detected. - View Dependent Claims (3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification