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INFORMATION DISTRIBUTION IN GAMING NETWORKS

  • US 20090275402A1
  • Filed: 04/30/2008
  • Published: 11/05/2009
  • Est. Priority Date: 04/30/2008
  • Status: Active Grant
First Claim
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1. A computer-implemented method for distributing patron information in a gaming environment, the method comprising:

  • logically associating a first plurality of gaming properties to create a first property group, the first plurality of gaming properties including an originating gaming property and a requesting gaming property;

    generating a set of permissions for the first property group;

    receiving patron information associated with at least one patron from the originating gaming property;

    receiving a request for the patron information from the requesting gaming property;

    verifying the request based at least in part on the set of permissions; and

    if the request is verified, transmitting the patron information to the requesting gaming property.

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