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Method and Apparatus for Spatial Binning on a GPU and Global Path Planning to Avoid Spatially Binned Objects

  • US 20100141666A1
  • Filed: 07/10/2009
  • Published: 06/10/2010
  • Est. Priority Date: 07/11/2008
  • Status: Active Grant
First Claim
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1. A method carried out by graphics processing circuitry comprising:

  • computing a bin address for a plurality of item identifiers, said bin address corresponding to a texel space partion of a two-dimensional grid of bins, wherein each bin has a corresponding bin address, wherein said item identifiers are assigned unique item identifiers, assigned to a plurality of graphical image items to create said plurality of item identifiers, wherein said item identifiers are buffered as a depth texture array, said depth texture array sent to said graphics processing circuitry as a buffer of point primitives;

    determining that an item identifier, of said plurality of item identifiers, is different than a previous item identifier placed at a bin address; and

    streaming out said item identifier to a new working set.

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