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USE OF ONLINE MESSAGING TO FACILITATE SELECTION OF PARTICIPANTS IN GAME PLAY

  • US 20100184517A1
  • Filed: 03/30/2010
  • Published: 07/22/2010
  • Est. Priority Date: 02/29/2000
  • Status: Active Grant
First Claim
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1. A computer-readable media having stored thereon computer-executable instructions that, when executed by a processor of a computing device, cause the computing device to display a user interface for providing chat functionality and joining multiple players in an online game, the user interface comprising:

  • a contact list identifying one or more contacts added by a user and acquired from an online messaging service along with a plurality of available status indicators for each contact, wherein the plurality of status indicators include at least a online messaging service status and a separate gaming status;

    a settings list identifying status of the user, wherein the settings list includes at least a status selector for the user to identify the user'"'"'s own online messaging service status and separately identify the user'"'"'s own gaming status, wherein the gaming status is selected by identifying at game in which the user is participating; and

    a chat list identifying each chat in which the user is involved, wherein the chat list is capable of maintaining a plurality of different chats simultaneously being maintained and involving user, and wherein the chat list, settings list, and contact list are separate.

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