SHOOTING SIMULATION SYSTEM AND METHOD
First Claim
1. A shooting simulation system, the system comprising:
- a plurality of firearms, each firearm being held by a separate player, wherein each player has a man-worn computer and an optical system associated with the firearm for capturing an image, the image providing information on a trajectory of a simulated bullet fired from a shooting firearm;
means for determining if the captured image is a hit or a miss of a targeted player; and
means for informing the man-worn computer of the targeted player of a hit by the shooting firearm.
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Accused Products
Abstract
A shooting simulation system and method. The system includes a plurality of firearms. Each firearm is held by a separate player and includes a man-worn computer, an optical system associated with the firearm for capturing an image. The image provides information on a trajectory of a simulated bullet fired from a shooting firearm. The system determines if the captured image is a hit or a miss of targeted player and informs a man-worn computer of the targeted player of a hit by the shooting firearm. The determination if the captured image is a hit or miss and identity of the targeted player may include utilizing various types of information, such as the location of the shooting firearm and the targeted player, orientation of the shooting firearm, trajectory of the projected ammunition of the shooting firearm, terrain data and atmospheric conditions.
42 Citations
25 Claims
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1. A shooting simulation system, the system comprising:
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a plurality of firearms, each firearm being held by a separate player, wherein each player has a man-worn computer and an optical system associated with the firearm for capturing an image, the image providing information on a trajectory of a simulated bullet fired from a shooting firearm; means for determining if the captured image is a hit or a miss of a targeted player; and means for informing the man-worn computer of the targeted player of a hit by the shooting firearm. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method of simulating firearm use between a plurality of firearms, the method comprising the steps of:
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pulling a trigger of a shooting firearm, the shooting firearm aiming at a targeted player; capturing an image by an optical system associated with the shooting firearm, the image providing information on a trajectory of a simulated bullet fired from the shooting firearm; determining if the captured image is a valid hit or a miss of the targeted player; and upon determining that the captured image is a valid hit, informing the targeted player of a hit by the shooting firearm. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25)
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Specification