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VIDEO GAME HARDWARE SYSTEMS AND SOFTWARE METHODS USING ELECTROENCEPHALOGROPHY

  • US 20100240458A1
  • Filed: 03/22/2010
  • Published: 09/23/2010
  • Est. Priority Date: 03/20/2009
  • Status: Abandoned Application
First Claim
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1. A method, comprising:

  • receiving, by a video game system, passive player input corresponding to at least one of;

    a mental attribute and a physical attribute of the player from a first control device comprising a monitoring device configured to measure biometric attributes of the player;

    receiving, from a second control device, active player input corresponding to movement of at least a portion of the player;

    determining at least one of a level of relaxation and a level of concentration of the player based on the passive player input;

    controlling a first element of a video game based on the determined at least one of the level of relaxation and the level of concentration; and

    controlling a second element of the video game based on the active player input.

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