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METHODS AND APPARATUS FOR INPUT DEVICES FOR INSTRUMENTS AND/OR GAME CONTROLLERS

  • US 20100261513A1
  • Filed: 02/12/2010
  • Published: 10/14/2010
  • Est. Priority Date: 04/13/2009
  • Status: Active Grant
First Claim
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1. An electronic game component that simulates a percussion instrument, the percussion instrument comprising a plurality of percussion components, the electronic game component comprising:

  • at least one base module defining a plurality of radiation striking zones each corresponding to one of the plurality of percussion components, wherein the plurality of radiation striking zones are arranged and sized to simulate the plurality of percussion components; and

    processing circuitry that, in response to detection of a strike by at least one striker in any of the plurality of radiation striking zones, generates at least one signal indicating in which of the plurality of radiation striking zones the strike was detected.

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  • 6 Assignments
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