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Method for Authentication of Game Executing Authority Recording Medium for Storing Authentication Program of Game Executing Authority, and Server for Storing Authentication Program of Game Executing Authority

  • US 20100273552A1
  • Filed: 09/29/2009
  • Published: 10/28/2010
  • Est. Priority Date: 04/24/2009
  • Status: Abandoned Application
First Claim
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1. A method for authentication of a game executing authority comprising:

  • (a) requesting a transmission of a decoding key for decoding a coded execution file for executing a game to an authentication server;

    (b) decoding the coded execution file by the decoding key received from the authentication server to generate the coded execution file;

    (c) hashing an obtained present time and a random data together to generate hashed data;

    (d) encrypting the obtained present time, the random data, and the hashed data by any fixing key to generate a coded data;

    (e) transmitting the coded data as a parameter to the coded execution file; and

    (f) confirming whether a hashed value obtained by hashing the obtained present time and the random data, which are obtained by decoding the coded data by the fixing key, matches the hashed data.

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