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METHOD AND SYSTEM FOR ARTIFICALLY AND DYNAMICALLY LIMITING THE FRAMERATE OF A GRAPHICS PROCESSING UNIT

  • US 20110157191A1
  • Filed: 12/30/2009
  • Published: 06/30/2011
  • Est. Priority Date: 12/30/2009
  • Status: Active Grant
First Claim
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1. A method for limiting the frame rate of a graphics processing unit, the method comprising:

  • in a computer system comprising an integrated graphics processing unit (GPU) and a discrete GPU, querying a current power source of the computer system to determine if the current power source has changed since a most recent power source query;

    in the event the current power source has changed since the most recent power source query, determining if the computer system is being powered by a first power source of a plurality of power sources;

    in the event the power source comprises the first power source of the plurality of power sources, determining if the discrete GPU is currently in operation; and

    automatically limiting the frame rate of the discrete GPU if the frame rate is above a second threshold value in response to a determination that the discrete GPU is currently in operation.

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