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SYSTEM AND METHOD FOR REMOTE UPDATES

  • US 20110320401A1
  • Filed: 09/09/2010
  • Published: 12/29/2011
  • Est. Priority Date: 09/30/2009
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • accessing, using a computing device, a batch file comprising a plurality of events generated by a remote game client application executing an instance of a computer-implemented game;

    accessing, in response to the batch file, a game state data object associated with the instance of the computer-implemented game, wherein the game state data object includes one or more game state parameters formatted as serialized unstructured data;

    parsing the game state data object to identify the one or more game state parameters;

    processing the plurality of events in the batch file against game logic to update one or more of the game state parameters;

    re-serializing the one or more game state parameters into an updated game state data object; and

    storing the game state data object in a memory cache.

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