Continuous Determination of a Perspective
First Claim
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1. A method for establishing an angle of view for an observer with respect to an object, or a three-dimensional object, comprising the following steps:
- a) establishment of an angle of view for the observer by mechanical-tactile or indirect input on a circular, substantially level, input field,wherein a point of the circular input field, defined by the input, is converted to a positioning point on a virtual sphere,wherein the center points of the virtual sphere and of the object) substantially correspond andwherein the connecting line from the center point of the virtual sphere to the positioning point on the sphere establishes the angle of view for the observer,wherein the mechanical-tactile or indirect input from the input field is determined continuously and, on entering a transition region of the input field located around the edge of the circle, the positioning point automatically migrates to the rear part of the virtual sphere andb) displaying the object) with respect to the established angle of view on an output mechanism.
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Abstract
In a method and operating element for establishing an angle of view for an observer with respect to a two or three-dimensional object, which is displayed on an output device, the establishment of the angle of view takes place by control on a simple circular disc. A point on the disc is converted to a position on a virtual sphere. The respective angle of view with respect to the object is established by the axis, determined by the calculated position on the virtual sphere and the sphere center.
11 Citations
28 Claims
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1. A method for establishing an angle of view for an observer with respect to an object, or a three-dimensional object, comprising the following steps:
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a) establishment of an angle of view for the observer by mechanical-tactile or indirect input on a circular, substantially level, input field, wherein a point of the circular input field, defined by the input, is converted to a positioning point on a virtual sphere, wherein the center points of the virtual sphere and of the object) substantially correspond and wherein the connecting line from the center point of the virtual sphere to the positioning point on the sphere establishes the angle of view for the observer, wherein the mechanical-tactile or indirect input from the input field is determined continuously and, on entering a transition region of the input field located around the edge of the circle, the positioning point automatically migrates to the rear part of the virtual sphere and b) displaying the object) with respect to the established angle of view on an output mechanism. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A method for aligning an object by establishing its position in the three-dimensional space, comprising the following steps:
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a) establishment of an axis of the object; b) establishment of the position by mechanical-tactile or indirect input on a circular, substantially level, input field, wherein a point of the circular input field, defined by the input is converted into a positioning point on a virtual sphere, wherein the center points of the virtual sphere and of the object substantially correspond and wherein the object according to the established axis so that the connecting line from the center point of the virtual sphere to the positioning point on the sphere and the established axis correspond, wherein the mechanical-tactile or indirect input from the input field is determined continuously and, on entering a transition region of the input field located around the edge of the circle, the positioning point automatically migrates to the rear part of the virtual sphere. - View Dependent Claims (15, 16, 20, 21, 22, 23, 24)
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17. A method for moving a view, comprising:
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a) establishment of the position by mechanical-tactile or indirect input on a circular, substantially level, input field, wherein a point of the circular input field defined by the input is converted into a positioning point on a virtual sphere, wherein the view is moved in the direction and distance of the calculated change of position of the point on the surface of the virtual sphere, wherein the mechanical-tactile or indirect input from the input field is determined continuously and on entering a transition region of the input field located around the edge of the circle, the positioning point automatically migrates to the rear part the virtual sphere. - View Dependent Claims (18, 19, 25, 26, 27, 28)
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Specification