SYSTEM AND METHOD FOR CROSS-PLATFORM AND CROSS-GAME VIRTUAL ASSET CREATION AND MANAGEMENT
First Claim
1. A system for cross-platform virtual asset creation and management comprising:
- a. a first computer game operating on a first gaming platform and providing a first set of virtual assets denominated in a first currency;
b. at least a second computer game operating on a second gaming platform and providing a second set of virtual assets denominated in a second currency;
c. a centralized server accessible by a gamer and comprising a computer processor which operates said first gaming platform and said second gaming platform, a memory for storing the first gaming platform in a first file and the second gaming platform in a second file and a software program executable by said computer processor for translating said first set of virtual assets into said second set of virtual assets;
d. a currency exchange engine for exchanging said first currency into said second currency;
e. a centralized server authority for controlling access by said gamer to said centralized server;
f. a communications network connecting the centralized server to;
g. a device through which the gamer can access the server.
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Accused Products
Abstract
A system for cross-platform virtual asset creation and management comprises a first computer game having a first set of virtual assets denominated in a first currency, a second computer game having a second set of virtual assets denominated in second currency and a gamer set of virtual assets denominated in a third currency. The games are accessible through a centralized server connected to a communications network. The system includes a currency exchange engine which permits the gamer to play a first game denominated in the first currency, win assets in that first currency and then exchange those assets for assets denominated in the third currency. Therefore, the gamer can play one game, win assets and then exchange the assets using the currency exchange engine for assets used on a second game and denominated in another currency.
152 Citations
20 Claims
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1. A system for cross-platform virtual asset creation and management comprising:
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a. a first computer game operating on a first gaming platform and providing a first set of virtual assets denominated in a first currency; b. at least a second computer game operating on a second gaming platform and providing a second set of virtual assets denominated in a second currency; c. a centralized server accessible by a gamer and comprising a computer processor which operates said first gaming platform and said second gaming platform, a memory for storing the first gaming platform in a first file and the second gaming platform in a second file and a software program executable by said computer processor for translating said first set of virtual assets into said second set of virtual assets; d. a currency exchange engine for exchanging said first currency into said second currency; e. a centralized server authority for controlling access by said gamer to said centralized server; f. a communications network connecting the centralized server to; g. a device through which the gamer can access the server. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A computer controlled method for cross-platform virtual asset creation and management comprising the steps of:
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a. Providing a centralized server accessible by a gamer wherein said centralized server comprises a computer processor connected to a memory; b. Providing said gamer access through said centralized server to a first gaming platform and a second gaming platform; c. Storing within said memory a first file comprising a set of first game virtual assets denominated in a first currency, a second file comprising a set of second game virtual assets denominated in a second currency and a third file comprising said gamer'"'"'s account of virtual assets denominated in a third currency; and
,d. Providing a currency exchange engine operable by said computer processor for exchanging between said first, second and third currencies. - View Dependent Claims (15, 16, 17)
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18. A computer controlled method for cross-platform virtual asset creation and management comprising the steps of:
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a. Providing a gamer permission-based access by a centralized server authority to a centralized server comprising at least two gaming platforms comprising a respective file of virtual assets having a respective currency for said at least two gaming platforms and a gamer account file comprising a record of said gamer'"'"'s virtual assets valued in a third currency; b. Said gamer selecting a game and a level of play from a menu of the at least two gaming platforms; c. Said centralized server uploading an appropriate file of virtual assets in said respective currency for said selected game; d. The gamer executing the selected game and winning a plurality of virtual assets pertaining to the selected game and having a value established by the respective currency of the selected game; e. The gamer terminating the selected game; f. Wherein said currency of the selected game is the same as the currency of gamer'"'"'s virtual asset file; g. Adding the value of said plurality of assets won to the gamer'"'"'s virtual asset file. - View Dependent Claims (19, 20)
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Specification