ENHANCING A SPORT USING AN AUGMENTED REALITY DISPLAY
First Claim
1. A method for providing a personalized sport performance experience with three dimensional (3D) virtual data being displayed by a near-eye, augmented reality (AR) display of a personal audiovisual (A/V) apparatus comprising:
- automatically identifying a physical location which the personal A/V apparatus is within based on location data detected by the personal A/V apparatus;
automatically identifying one or more 3D space positions of at least one or more sport objects in a sport performance area associated with the physical location based on a three dimensional mapping of objects in the sport performance area;
accessing a memory for physical characteristics of a user and skills data for a sport stored for the user in user profile data;
determining a physical movement recommendation by a processor for the user performing the sport based on the skills data for the sport, the physical characteristics of the user, and 3D space positions for at least the one or more sport objects; and
displaying three-dimensional (3D) virtual data depicting one or more visual guides for assisting the user in performing the physical movement recommendation from a user perspective associated with a display field of view of the near-eye AR display.
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Accused Products
Abstract
Technology is described for providing a personalized sport performance experience with three dimensional (3D) virtual data displayed by a near-eye, augmented reality display of a personal audiovisual (A/V) apparatus. A physical movement recommendation is determined for the user performing a sport based on skills data for the user for the sport, physical characteristics of the user, and 3D space positions for at least one or more sport objects. 3D virtual data depicting one or more visual guides for assisting the user in performing the physical movement recommendation may be displayed from a user perspective associated with a display field of view of the near-eye AR display. An avatar may also be displayed by the near-eye AR display performing a sport. The avatar may perform the sport interactively with the user or be displayed performing a prior performance of an individual represented by the avatar.
257 Citations
20 Claims
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1. A method for providing a personalized sport performance experience with three dimensional (3D) virtual data being displayed by a near-eye, augmented reality (AR) display of a personal audiovisual (A/V) apparatus comprising:
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automatically identifying a physical location which the personal A/V apparatus is within based on location data detected by the personal A/V apparatus; automatically identifying one or more 3D space positions of at least one or more sport objects in a sport performance area associated with the physical location based on a three dimensional mapping of objects in the sport performance area; accessing a memory for physical characteristics of a user and skills data for a sport stored for the user in user profile data; determining a physical movement recommendation by a processor for the user performing the sport based on the skills data for the sport, the physical characteristics of the user, and 3D space positions for at least the one or more sport objects; and displaying three-dimensional (3D) virtual data depicting one or more visual guides for assisting the user in performing the physical movement recommendation from a user perspective associated with a display field of view of the near-eye AR display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A portable personal audiovisual (A/V) apparatus for providing a personalized sport performance experience with three dimensional (3D) virtual data comprising:
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a near-eye, augmented reality display having a display field of view and being supported by a near-eye support structure; one or more processors having access to memory storing physical characteristics of a user wearing the personal A/V apparatus and skills data for the user for one or more sports; a natural user interface including at least one image capture device communicatively coupled to the one or more processors and being supported by the near-eye support structure for tracking a physical sport movement being performed by a user; the one or more processors executing software for determining a physical sport movement recommendation based on a sport being performed, skills data for the user for the sport being played and one or more objects in a sport performance area in which the user is performing the sport; and the one or more processors controlling the near-eye, augmented reality display of the personal A/V apparatus for displaying 3D virtual data for assisting the user in performing the physical sport movement recommendation from a user perspective associated with the display field of view. - View Dependent Claims (11, 12, 13, 14, 15)
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16. One or more processor readable storage devices comprising instructions which cause one or more processors to execute a method for providing a personalized sport performance experience with three dimensional (3D) virtual data displayed by a near-eye, augmented reality (AR) display of a portable personal audiovisual (A/V) apparatus, the method comprising:
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receiving data indicating selection of an avatar for display performing a sport during a sport performance session; accessing one or more memories by a processor of the personal A/V apparatus for sport performance data for the avatar; and displaying 3D virtual data of the avatar performing the sport in a context of the sport performance session based on the sport performance data for the avatar from a user perspective associated with a display field of view of the near-eye, (AR) display of the personal A/V apparatus. - View Dependent Claims (17, 18, 19, 20)
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Specification