HUMANOID GAME-PLAYING ROBOT, METHOD AND SYSTEM FOR USING SAID ROBOT
First Claim
1. A humanoid robot capable of moving on its lower limbs, of performing movements of its upper limbs, of sending and receiving messages selected from a group of visual, audible, gestural and/or tactile messages and of producing at least one autonomous behavior, said at least one behavior constituting an element of a game sequence generated in response to at least one message selected from the group of visual, audible, gestural and/or tactile messages, said robot being configured to ask at least one question in the form of a message selected from the group of visual, audible, gestural and/or tactile messages and to determine whether at least one response message belonging to the same group contains a correct response, a false response or an ambiguous response.
2 Assignments
0 Petitions
Accused Products
Abstract
The invention relates to a player humanoid robot, a method and computer programs associated therewith. The prior art does not disclose any humanoid robot able to move on its lower limbs, to perform gestures, to communicate visual and/or audible signs, to receive same and interpret them so as to deduce therefrom appropriate behaviors for participating in a game in time as compere, questioner, questioned, investigator or mobile stake for the game. The hardware architectures, internal software and software for programming the robot of the invention make it possible to carry out these functions and to create new game experiences in which the boundaries between virtual world and real world are shifted once again.
138 Citations
23 Claims
- 1. A humanoid robot capable of moving on its lower limbs, of performing movements of its upper limbs, of sending and receiving messages selected from a group of visual, audible, gestural and/or tactile messages and of producing at least one autonomous behavior, said at least one behavior constituting an element of a game sequence generated in response to at least one message selected from the group of visual, audible, gestural and/or tactile messages, said robot being configured to ask at least one question in the form of a message selected from the group of visual, audible, gestural and/or tactile messages and to determine whether at least one response message belonging to the same group contains a correct response, a false response or an ambiguous response.
-
6. (canceled)
-
7. (canceled)
-
9. (canceled)
-
18. (canceled)
-
19. (canceled)
- 22. A method of controlling a humanoid robot capable of moving on its lower limbs of performing movements of its upper limbs of sending and receiving messages selected from a group of visual, audible, gestural and/or tactile messages and of producing at least one autonomous behavior, said at least one behavior constituting an element of a game sequence generated in response to at least one message selected from the group of visual, audible and/or gestural messages, said method further comprising a step in which said robot asks at least one question in the form of a message selected from the group of visual, audible, gestural and/or tactile messages and determines whether at least one response message belonging to the same group contains a correct response, a false response or an ambiguous response.
Specification