×

SYSTEM AND METHOD FOR PLAYING A VIRTUAL GAME BY SENSING PHYSICAL MOVEMENTS

  • US 20130196727A1
  • Filed: 03/14/2013
  • Published: 08/01/2013
  • Est. Priority Date: 09/29/2004
  • Status: Active Grant
First Claim
Patent Images

1. A gaming system wherein a user'"'"'s movements in a physical play environment are sensed as part of an immersive interactive gaming experience conducted in a virtual play environment, said gaming system comprising:

  • an image preparation device configured to generate one or more computer-animated images in accordance with a virtual play environment;

    a wireless-compatible gaming device comprising one or more processors and a non-transitory medium storing instructions to direct said one or more processors to direct said image preparation device to prepare or modify said one or more computer-animated images in accordance with a game;

    at least one wireless game controller configured to be held and operated by a user as an input device to play or direct said game at least in part by moving the entire body of said controller in free space, said controller comprising;

    a housing configured to be held and moved by a user in free space;

    one or more switches configured to generate switch state data responsive to selective actuations thereof by said user;

    one or more sensors configured to generate sensor state data responsive to one or more sensed motions or orientations of said controller;

    a wireless transmitter configured to transmit to said wireless-compatible gaming device a first wireless signal that is based at least in part on said sensor state data and said switch state data; and

    a light emitter configured to emit visible or infrared light capable of being detected by a camera; and

    at least one camera configured to electronically communicate with said gaming device and to produce captured image data comprising information indicating one or more of position or movement of said emitted light within a physical play environment;

    wherein said gaming device is configured to process said first wireless signal and said captured image data and, based at least in part thereon, to direct said image preparation device to prepare or modify said one or more computer-animated images in accordance with said game.

View all claims
  • 3 Assignments
Timeline View
Assignment View
    ×
    ×