MULTI-PLAYER BINGO GAME WITH MULTIPLE CARDS PER PLAYER
First Claim
1. A method of operating a gaming system, said method comprising:
- (a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to enroll a plurality of real players of a plurality of gaming devices for an occurrence of a multiplayer wagering game, wherein said occurrence of the multiplayer wagering game includes a predetermined total number of game arrays and each game array includes a different combination of indicia of a set of game indicia;
(b) for each enrolled real player, providing said enrolled real player with one or more of the game arrays for said occurrence of the multi-player wagering game;
(c) causing the at least one processor to execute the plurality of instructions to determine whether a number of the game arrays provided to the enrolled real players is less than the total number of game arrays;
(d) if the number of game arrays provided to the enrolled real players is less than the total number of game arrays, causing the at least one processor to execute the plurality of instructions to enroll one or more virtual players for said occurrence of the multiplayer wagering game;
(e) for each enrolled virtual player, providing said enrolled virtual player with one or more of the game arrays not provided to the enrolled real players;
(f) causing the at least one processor to execute the plurality of instructions to randomly select game indicia from the set of game indicia;
(g) for each randomly selected game indicium, for each enrolled real player and each enrolled virtual player, causing the at least one processor to execute the plurality of instructions to determine whether said randomly selected game indicium matches any of the game indicia of the game arrays of said enrolled player and cause at least one display device of the gaming device of said enrolled player to display any said matches;
(h) causing the at least one processor to execute the plurality of instructions to determine one or more of the game arrays that each include a pattern of matched game indicia that matches a game-winning pattern; and
(i) causing the at least one processor to execute the plurality of instructions to, for each enrolled real player having at least one game array including a pattern of matched game indicia that matches the game-winning pattern, determine an award for said enrolled real player.
1 Assignment
0 Petitions
Accused Products
Abstract
The invention is directed to methods and gaming units for conducting a multi-player wagering game in which at least one of the players may win the occurrence of the wagering game by matching a game-winning pattern of game indicia on one or more game arrays having unique combinations of game indicia based on matching the game indicia on the game arrays to game indicia randomly selected for the occurrence of the wagering game. Each player matching a game-winning pattern may receive game winning award, and may receive a game-winning award for each game array on which a game-winning pattern is matched. The method and gaming unit may further include an alternate outcome display wherein an outcome of a second wagering game may be displayed that corresponds to the outcome for the player on the one or more game arrays for the occurrence of the multi-player wagering game.
-
Citations
20 Claims
-
1. A method of operating a gaming system, said method comprising:
-
(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to enroll a plurality of real players of a plurality of gaming devices for an occurrence of a multiplayer wagering game, wherein said occurrence of the multiplayer wagering game includes a predetermined total number of game arrays and each game array includes a different combination of indicia of a set of game indicia; (b) for each enrolled real player, providing said enrolled real player with one or more of the game arrays for said occurrence of the multi-player wagering game; (c) causing the at least one processor to execute the plurality of instructions to determine whether a number of the game arrays provided to the enrolled real players is less than the total number of game arrays; (d) if the number of game arrays provided to the enrolled real players is less than the total number of game arrays, causing the at least one processor to execute the plurality of instructions to enroll one or more virtual players for said occurrence of the multiplayer wagering game; (e) for each enrolled virtual player, providing said enrolled virtual player with one or more of the game arrays not provided to the enrolled real players; (f) causing the at least one processor to execute the plurality of instructions to randomly select game indicia from the set of game indicia; (g) for each randomly selected game indicium, for each enrolled real player and each enrolled virtual player, causing the at least one processor to execute the plurality of instructions to determine whether said randomly selected game indicium matches any of the game indicia of the game arrays of said enrolled player and cause at least one display device of the gaming device of said enrolled player to display any said matches; (h) causing the at least one processor to execute the plurality of instructions to determine one or more of the game arrays that each include a pattern of matched game indicia that matches a game-winning pattern; and (i) causing the at least one processor to execute the plurality of instructions to, for each enrolled real player having at least one game array including a pattern of matched game indicia that matches the game-winning pattern, determine an award for said enrolled real player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 20)
-
-
9. A method of operating a gaming system, said method comprising:
-
(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to enroll a plurality of players of a plurality of gaming devices for an occurrence of a multiplayer wagering game, wherein said occurrence of the multiplayer wagering game includes a predetermined total number of game arrays and each game array includes a different combination of in of a set of game indicia; (b) for each enrolled real player, providing said enrolled real player with one or more of the game arrays for said occurrence of the multiplayer wagering game; (c) causing the at least one processor to execute the plurality of instructions to randomly select game indicia from the set of game indicia; (d) for each randomly selected game indicium, for each enrolled player, causing the at least one processor to execute the plurality of instructions to determine whether said randomly selected game indicium matches any of the game indicia of the game arrays of said enrolled player and cause at least one display device of the gaming device of said enrolled player to display any said matches; and (e) for each enrolled player, causing the at least one processor to execute the plurality of instructions to; (i) determine a game outcome for said play of the multiplayer wagering game based on any matched game indicia of the game arrays of said enrolled player; (ii) cause the at least one display device of the gaming device of said enrolled player to display an outcome of a second wagering game, wherein the outcome of the second wagering game corresponds to the game outcome of the multiplayer wagering game for said enrolled player, the second wagering game has a plurality of wagering options, a number of game arrays of said enrolled player corresponds to one of said wagering options, and the displayed outcome of the second wagering game is an outcome for the wagering option corresponding to the number of game arrays of said enrolled player; and (iii) map a win frequency of achieving the game outcome of the multi-player wagering game with a win frequency of achieving the outcome of the second wagering game. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17)
-
-
18. A method of operating a gaming system, said method comprising:
-
(a) during a predetermined enrollment time period, causing at least one processor to execute a plurality of instructions stored in at least one memory device to enroll a plurality of players of a plurality of gaming devices for an occurrence of a multiplayer wagering game, wherein said occurrence of the multiplayer wagering game includes a predetermined total number of game arrays and each game array includes a different combination of indicia of a set of game indicia; (b) for each enrolled player, providing said enrolled real player with one more of the game arrays for said occurrence of the multi-player wagering game; (c) upon conclusion of the enrollment time period, causing the at least one processor to execute the plurality of instructions to determine a number of the game arrays provided to the enrolled players; (d) if the number of game arrays provided to the enrolled players is at least equal to a threshold number of game arrays, begin said occurrence of the multiplayer wagering game; (e) causing the at least on processor to execute the plurality instructions to randomly select game indicia from the set of game indicia; (f) for each randomly selected game indicium, for each enrolled player, causing the at least one processor to execute the plurality of instructions to determine whether said randomly selected game indicium matches any of the game indicia of the game arrays of said enrolled player and cause at least one display device of the gaming device of said enrolled player to display any said matches; (g) causing the at least one processor to execute the plurality of instruction to determine one or more of the game arrays that each include a pattern of matched game indicia that matches a game-winning pattern; and (h) causing the at least one processor to execute the plurality of instructions to, for each enrolled player having at least one game array including a pattern of matched game indicia that matches the game-winning pattern, determine an award for said enrolled player. - View Dependent Claims (19)
-
Specification