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MULTI-PLAYER BINGO GAME WITH MULTIPLE CARDS PER PLAYER

  • US 20130231172A1
  • Filed: 04/16/2013
  • Published: 09/05/2013
  • Est. Priority Date: 09/15/2003
  • Status: Active Grant
First Claim
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1. A method of operating a gaming system, said method comprising:

  • (a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to enroll a plurality of real players of a plurality of gaming devices for an occurrence of a multiplayer wagering game, wherein said occurrence of the multiplayer wagering game includes a predetermined total number of game arrays and each game array includes a different combination of indicia of a set of game indicia;

    (b) for each enrolled real player, providing said enrolled real player with one or more of the game arrays for said occurrence of the multi-player wagering game;

    (c) causing the at least one processor to execute the plurality of instructions to determine whether a number of the game arrays provided to the enrolled real players is less than the total number of game arrays;

    (d) if the number of game arrays provided to the enrolled real players is less than the total number of game arrays, causing the at least one processor to execute the plurality of instructions to enroll one or more virtual players for said occurrence of the multiplayer wagering game;

    (e) for each enrolled virtual player, providing said enrolled virtual player with one or more of the game arrays not provided to the enrolled real players;

    (f) causing the at least one processor to execute the plurality of instructions to randomly select game indicia from the set of game indicia;

    (g) for each randomly selected game indicium, for each enrolled real player and each enrolled virtual player, causing the at least one processor to execute the plurality of instructions to determine whether said randomly selected game indicium matches any of the game indicia of the game arrays of said enrolled player and cause at least one display device of the gaming device of said enrolled player to display any said matches;

    (h) causing the at least one processor to execute the plurality of instructions to determine one or more of the game arrays that each include a pattern of matched game indicia that matches a game-winning pattern; and

    (i) causing the at least one processor to execute the plurality of instructions to, for each enrolled real player having at least one game array including a pattern of matched game indicia that matches the game-winning pattern, determine an award for said enrolled real player.

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