SHORT-LINE BINGO METHOD AND APPARATUS
First Claim
Patent Images
1. An electronic gaming machine system comprising:
- (A) an electronic game engine including (1) a processor;
(2) program-containing memory;
(3) a player input terminal;
(4) an electronic communications receiving and sending means for connecting the player terminal to the processor;
(5) a video monitor at the player input terminal;
(B) the processor configured to execute software in program-containing memory to perform a process comprising;
i) providing an image of a virtual playing card having m columns and n rows and diagonals of open frames at a monitor at player terminal, wherein each of m and n are at least 3;
ii) providing a random distribution of individual numbers within the frames, the individual numbers selected from within a complete defined set of numbers, the complete defined set of numbers having predefined subsets of numbers that appear only in particular game card sections selected from the group consisting of rows or columns;
iii) recognizing at least one wager at a player terminal;
iv) the player input terminal identifying to the processor a selected second set of play numbers from within the complete defined set of numbers, wherein the second set of play numbers is smaller than the complete defined set,v) the processor randomly selecting a predetermined number of numbers from each subset;
vi) identifying on the monitor selected numbers from v) matching individual random numbers within the frames from iv);
vii) identifying when consecutive frames have at least p matched individual random numbers within frames in a column, row or diagonal on a monitor at a player terminal, wherein p is greater than 1 and up to m and n;
viii) resolving the at least wager such that a) when matched individual random numbers do not form at least p adjacent frames, collecting the wager, and b) when matched individual random numbers do form at least p adjacent frames, resolving the at least one wager by providing credit at the player terminal where the at least one wager was recognized.
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Abstract
A method of playing a wagering game on an electronic gaming system provides:
- i) an image of a virtual playing card having frames within m columns and n rows wherein each of m and n are at least 3;
- ii) providing a random distribution of individual numbers within the frames, the individual numbers selected from within a complete defined set of numbers;
- iii) recognizing a wager;
- iv) selecting a second set of numbers smaller than the complete defined set;
- v) identifying on the monitor selected numbers matching individual random numbers within the frames;
- vi) identifying when consecutive frames have at least p matched individual random numbers within frames in a column, row or diagonal;
- vii) resolving the at least wager such that a) when matched individual random numbers do or do not form at least p adjacent frames.
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Citations
23 Claims
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1. An electronic gaming machine system comprising:
- (A) an electronic game engine including (1) a processor;
(2) program-containing memory;
(3) a player input terminal;
(4) an electronic communications receiving and sending means for connecting the player terminal to the processor;
(5) a video monitor at the player input terminal;(B) the processor configured to execute software in program-containing memory to perform a process comprising; i) providing an image of a virtual playing card having m columns and n rows and diagonals of open frames at a monitor at player terminal, wherein each of m and n are at least 3; ii) providing a random distribution of individual numbers within the frames, the individual numbers selected from within a complete defined set of numbers, the complete defined set of numbers having predefined subsets of numbers that appear only in particular game card sections selected from the group consisting of rows or columns; iii) recognizing at least one wager at a player terminal; iv) the player input terminal identifying to the processor a selected second set of play numbers from within the complete defined set of numbers, wherein the second set of play numbers is smaller than the complete defined set, v) the processor randomly selecting a predetermined number of numbers from each subset; vi) identifying on the monitor selected numbers from v) matching individual random numbers within the frames from iv); vii) identifying when consecutive frames have at least p matched individual random numbers within frames in a column, row or diagonal on a monitor at a player terminal, wherein p is greater than 1 and up to m and n; viii) resolving the at least wager such that a) when matched individual random numbers do not form at least p adjacent frames, collecting the wager, and b) when matched individual random numbers do form at least p adjacent frames, resolving the at least one wager by providing credit at the player terminal where the at least one wager was recognized. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
- (A) an electronic game engine including (1) a processor;
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11. A method of playing a wagering game on an electronic gaming system comprising an electronic game engine including (1) a processor;
- (2) program-containing memory;
(3) a player input terminal;
(4) an electronic communications receiving and sending means for connecting the player terminal to the processor;
(5) a video monitor at the player input terminal;the processor executing software in program-containing memory to perform a process with steps of; i) providing an image of a virtual play card having m columns and n rows and diagonals of open frames at a monitor at player terminal, wherein each of m and n are at least 3; ii) providing a random distribution of individual numbers within the frames, the individual numbers selected from within a complete defined set of numbers; iii) recognizing at least one wager at a player terminal; iv) selecting a second set of numbers from within the complete defined set of numbers, wherein the second set is a subset that is smaller than the complete defined set, with a predetermined number of numbers being selected from the complete defined set of numbers for each subset; v) identifying on the monitor selected numbers matching individual random numbers within the frames; vi) identifying when consecutive frames have at least p matched individual random numbers within frames in a column, row or diagonal on a monitor at a player terminal, wherein p is greater than 1 and up to m and n; vii) resolving the at least wager such that a) when matched individual random numbers do not form at least p adjacent frames, collecting the wager, and b) when matched individual random numbers do form at least p adjacent frames, resolving the at least one wager by providing credit at the player terminal where the at least one wager was recognized. - View Dependent Claims (12, 13, 14, 15, 16, 17, 19, 20, 21, 22, 23)
- (2) program-containing memory;
Specification