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Method and Apparatus for Processing Texture Mapping in Computer Graphics by Biasing Level of Detail According to Image Content and Computer Readable Storage Medium Storing the Method

  • US 20130278601A1
  • Filed: 08/30/2012
  • Published: 10/24/2013
  • Est. Priority Date: 04/20/2012
  • Status: Abandoned Application
First Claim
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1. A method for processing texture mapping in computer graphics by biasing level of detail (LOD) according to image content, the method comprising:

  • (a) receiving a texture request for fetching a target texel, wherein the texture request comprises a target texture coordinate at a target LOD of a target texture mipmap corresponding to the target texel;

    (b) looking up a target level of content (LOC) bias map corresponding to the target texture mipmap according to the target texture coordinate and the target LOD to fetch a target LOC bias value corresponding to the target texture coordinate at the target LOD;

    (c) calculating a replacement LOD according to the target LOD and the target LOC bias value;

    (d) fetching a replacement texel at a corresponding coordinate, which corresponds to the target texture coordinate, at the replacement LOD of the target texture mipmap; and

    (e) processing image filtering according to the replacement texel.

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