GAMING SYSTEMS AND METHODS FOR USE IN PROVIDING RANDOM REWARDS ASSOCIATED WITH PLAY-FOR-FUN APPLICATIONS
First Claim
1. A computer-implemented method for use in providing a random reward associated with at least one play-for-fun application, said method comprising:
- crediting, at the gaming server, gaming activity directed to a play-for-fun application by a player to a player tracking account;
issuing at least one coupon associated with a random reward based on at least the gaming activity credited to the player tracking account;
tracking, at the gaming server, redemption of the at least one coupon; and
awarding the random reward when the coupon is redeemed at a gaming machine in accordance with at least one trigger condition.
5 Assignments
0 Petitions
Accused Products
Abstract
Systems and methods for use in providing a random reward associated with at least one play-for-fun application are disclosed. One exemplary method includes crediting, at the gaming server, gaming activity directed to a play-for-fun application by a player to a player tracking account, issuing at least one coupon associated with a random reward based on at least the gaming activity credited to the player tracking account, tracking, at the gaming server, redemption of the at least one coupon, and awarding the random reward when the coupon is redeemed at a gaming machine in accordance with at least one trigger condition.
4 Citations
26 Claims
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1. A computer-implemented method for use in providing a random reward associated with at least one play-for-fun application, said method comprising:
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crediting, at the gaming server, gaming activity directed to a play-for-fun application by a player to a player tracking account; issuing at least one coupon associated with a random reward based on at least the gaming activity credited to the player tracking account; tracking, at the gaming server, redemption of the at least one coupon; and awarding the random reward when the coupon is redeemed at a gaming machine in accordance with at least one trigger condition. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A gaming system for use in providing a random reward associated with at least one play-for-fun application, said gaming system comprising:
a gaming server configured to store a plurality of player tracking accounts, credit gaming activity directed to a play-for-fun application by a player to one of the plurality of player tracking accounts, issue at least one coupon associated with a random reward based on the gaming activity to at least one of said one of the plurality of player tracking accounts, and credit a redemption of the at least one coupon to the random reward. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22)
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23. One or more non-transitory computer-readable storage media having computer-executable instructions embodied thereon, wherein when executed by at least one processor, said computer-executable instructions cause the processor to:
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credit gaming activity directed to a play-for-fun application by a player to a player tracking account; issue at least one coupon associated with a random reward based on at least the gaming activity credited to the player tracking account; tracking redemption of the at least one coupon; and award the random reward when the coupon is redeemed at a gaming machine in accordance with at least one trigger condition. - View Dependent Claims (24, 25, 26)
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Specification