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TRAJECTORY-BASED 3-D GAMES OF CHANCE FOR VIDEO GAMING MACHINES

  • US 20140038677A1
  • Filed: 10/03/2013
  • Published: 02/06/2014
  • Est. Priority Date: 06/27/2002
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one processor;

    at least one display device;

    at least one input device; and

    at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at east one display device and the at least one input device to;

    (a) after receiving a wager from a player, initiate a play of a trajectory-based game of chance;

    (b) generate a trajectory of a game object for a displayed gaming environment for said play of the trajectory-based game of chance;

    (c) introduce the game object into the displayed gaming environment and display the game object moving along the trajectory in the displayed gaming environment;

    (d) if a collision between the game object and a second object displayed in the displayed gaming environment is detected;

    (i) display a play of a second different game, and(ii) determine and display any awards for said displayed play of the second different game; and

    (e) display the game object exiting the displayed gaming environment through one of a plurality of different exits of the displayed gaming environment.

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