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UPDATING VIRTUAL WORLDS BASED ON INTERACTIONS BETWEEN REAL-WORLD ITEMS

  • US 20140057725A1
  • Filed: 11/01/2013
  • Published: 02/27/2014
  • Est. Priority Date: 06/30/2011
  • Status: Active Grant
First Claim
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1. A method comprising:

  • detecting an interaction between a first real-world item and a second real-world item, the first real-world item being a real-world item that is associated with a first player of a computer-implemented game and the second real-world item being a real-world item that is associated with a second player of the computer-implemented game; and

    updating a virtual world of the computer-implemented game based on the detection of the interaction.

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