TRANSPARENT DISPLAY DEVICE
First Claim
1. A transparent display device comprising:
- a transparent screen configured to render images on the transparent screen, and to render virtual objects that appear to be in a three-dimensional (3D) space behind the transparent screen;
a hand tracker configured to sense movement of a user'"'"'s hands to interact with one or more of the virtual objects in the 3D space behind the transparent screen, and to generate 3D-input based on the movement; and
a controller configured to modify the rendering of the images on the transparent screen or the virtual objects behind the transparent screen based on the 3D-input.
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Accused Products
Abstract
This document describes techniques and apparatuses for implementing a transparent display device. A transparent display device includes a transparent or translucent screen to render images on the screen, and to render virtual objects that appear to be in a three-dimensional (3D) space behind the screen. The transparent display device also includes a hand tracker to sense movement of a user'"'"'s hands to interact with one or more of the virtual objects, and to generate 3D-input based on the movement. The transparent or translucent screen enables the user to see the user'"'"'s hands behind the screen as the user'"'"'s hands interact with the one or more virtual objects. The transparent display device is controlled to modify the rendering of the images on the screen or the virtual objects behind the screen based on the 3D-input.
65 Citations
20 Claims
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1. A transparent display device comprising:
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a transparent screen configured to render images on the transparent screen, and to render virtual objects that appear to be in a three-dimensional (3D) space behind the transparent screen; a hand tracker configured to sense movement of a user'"'"'s hands to interact with one or more of the virtual objects in the 3D space behind the transparent screen, and to generate 3D-input based on the movement; and a controller configured to modify the rendering of the images on the transparent screen or the virtual objects behind the transparent screen based on the 3D-input. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method comprising:
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rendering an image on a transparent screen of a computing device; receiving two-dimensional (2D) input from a user via an input panel positioned behind the transparent screen; modifying the rendering of the image on the transparent screen based on the 2D-input; sensing movement of one of the user'"'"'s hands to reach into a three-dimensional (3D) space behind the transparent screen; generating 3D-input based on the movement of the user'"'"'s hand; and sliding the rendering of the image on the transparent screen to reveal one or more virtual objects that appear to be in the 3D space behind the transparent screen responsive to receiving the 3D-input. - View Dependent Claims (11, 12)
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13. A method comprising:
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rendering multiple windows stacked in one or more three-dimensional (3D) volumes that appear to be in a 3D space behind a transparent screen; sensing movement of a user'"'"'s hand behind the transparent screen to select one of the 3D volumes; generating 3D-input based on the movement; and rendering the selected 3D volume as open to enable the user to interact with the multiple windows stacked in the selected 3D volume responsive to receiving the 3D-input. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification