SENSING BALL GAME MACHINE
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Accused Products
Abstract
A sensing baseball game apparatus (10) has a game machine (12) connected to a television monitor (18). A bat input device (32) is provided with an acceleration sensor. An acceleration signal is transmitted by an infrared-ray LED (34) to an infrared-ray receiving part of the game machine (12) whereby the game machine (12) determines a moving speed of the bat input device (32) to calculate a moving parameter of a ball to be batted. Accordingly, a batted ball is moved in the game scene according to the parameter.
8 Citations
12 Claims
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1-8. -8. (canceled)
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9. A method for controlling a body-sensing game played by first and second game players on a game apparatus for playing a game by displaying a character on a screen of a display, the game apparatus comprising a first input device to be grasped and moved in a three-dimensional space by the first game player;
- a second input device to be grasped and moved in a three-dimensional space by the second game player;
first signal output means incorporated in the first input device to output a first acceleration correlated signal according to an acceleration upon moving the first input device in the three-dimensional space; and
second signal output means incorporated in the second input device to output a second acceleration correlated signal according to an acceleration upon moving the second input device in the three-dimensional space, comprising the steps of;making a change on the character in accordance with the first acceleration correlated signal; making in accordance with the second acceleration correlated signal, a change on the character after the character has been changed by the step of making the change on the character in accordance with the first acceleration correlated signal; and determining, when the character propelled by a first game-player-character, representing the first game player, according to the first input device reaches a predetermined position, an inbounds call or an out of bounds call, in accordance with a destination position of the character and a zone being set. - View Dependent Claims (10, 11, 12)
- a second input device to be grasped and moved in a three-dimensional space by the second game player;
Specification