Methods and Systems for Managing a Graphical User Interface
First Claim
1. A method for managing a graphical user interface, comprising:
- defining, using a processor coupled to memory, a threshold distance between windows on a display screen at which a mutual attraction between the windows is activated to draw the windows together as components of a picture of windows;
resizing, using the processor, all windows of a same functional type that are components of the picture of windows simultaneously without affecting a size of windows of other functional types that are also components of the picture of windows; and
maintaining, using the processor, all windows on the display screen in an active state regardless of a focus of a user input device.
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Abstract
Methods and systems for managing a graphical user interface involve, for example, defining, using a processor coupled to memory, a threshold distance between windows on a display screen at which a mutual attraction between the windows is activated to draw the windows together as components of a picture of windows. Also using the processor, all windows of a same functional type that are components of the picture of windows are resized simultaneously without affecting the size of windows of other functional types that are also components of the picture of windows. Likewise using the processor, all windows on the display screen are maintained in an active state regardless of a focus of a user input device.
45 Citations
19 Claims
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1. A method for managing a graphical user interface, comprising:
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defining, using a processor coupled to memory, a threshold distance between windows on a display screen at which a mutual attraction between the windows is activated to draw the windows together as components of a picture of windows; resizing, using the processor, all windows of a same functional type that are components of the picture of windows simultaneously without affecting a size of windows of other functional types that are also components of the picture of windows; and maintaining, using the processor, all windows on the display screen in an active state regardless of a focus of a user input device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A system for managing a graphical user interface, comprising:
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a processor coupled to memory, the processor being programmed for; defining a threshold distance between windows on a display screen at which a mutual attraction between the windows is activated to draw the windows together as components of a picture of windows; resizing all windows of a same functional type that are components of the picture of windows simultaneously without affecting a size of windows of other functional types that are also components of the picture of windows; and maintaining all windows on the display screen in an active state regardless of a focus of a user input device.
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Specification