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METHOD AND TERMINAL FOR GAME DATA COMMUNICATION

  • US 20140235357A1
  • Filed: 04/29/2014
  • Published: 08/21/2014
  • Est. Priority Date: 12/28/2012
  • Status: Active Grant
First Claim
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1. A method for controlling game data communication between portable electronic devices, performed by a portable electronic device with memory and one or more processors, the method comprising:

  • receiving one or more performance parameters from multiple portable electronic devices as slave devices;

    determining whether the portable electronic device satisfies performance criteria with respect to the multiple portable electronic devices;

    in accordance with a determination that the portable electronic device does not satisfy the performance criteria with respect to the multiple portable electronic devices;

    selecting one of the multiple portable electronic devices as a new master device; and

    transferring a master device status to the selected portable electronic device; and

    ,subsequent to transferring a master device status to the selected portable electronic device, communicating, as a slave device, with the selected portable electronic device.

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