LOCALIZED REMOTE GAMING
First Claim
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1. A method of providing remote access to a gaming machine located in a gaming environment comprising:
- providing a plurality of gaming machines located in the gaming environment for in-person play;
selecting, from among the plurality of gaming machines, one of the gaming machines for remote play;
communicating a command received from a client device to the selected gaming machine, the command being configured to cause the gaming machine to initiate a round of gameplay; and
communicating a result of the gameplay from the gaming machine to the client device.
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Accused Products
Abstract
A gaming machine, such as a video slot or video poker machine, may be configured to provide both in-person and remote play. A command from a remote client device is provided to the gaming machine to initiate a round of gameplay. A result of the gameplay is communicated back to the client device.
10 Citations
27 Claims
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1. A method of providing remote access to a gaming machine located in a gaming environment comprising:
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providing a plurality of gaming machines located in the gaming environment for in-person play; selecting, from among the plurality of gaming machines, one of the gaming machines for remote play; communicating a command received from a client device to the selected gaming machine, the command being configured to cause the gaming machine to initiate a round of gameplay; and communicating a result of the gameplay from the gaming machine to the client device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A system for providing remote access to a physical gaming machine located in a gaming environment comprising:
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a plurality of gaming machines located in the gaming environment for in-person play; and
one or more computing devices configured to;select, from among the plurality of gaming machines, one of the gaming machines for remote play; communicate a command received from a client device to the selected gaming machine, the command being configured to cause the gaming machine to initiate a round of gameplay; and communicate a result of the gameplay from the gaming machine to the client device. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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21. A system for providing remote access to a physical gaming machine located in a gaming environment comprising:
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a remote access service configured to provide a bridge between a network internal to the gaming environment and an external network located outside of the gaming environment; and a gameplay service configured to provide gaming protocol formatted commands to the gaming machine via the internal network of the gaming environment, wherein the remote access service is configured to receive a gameplay command for the gaming machine from a client device via the external network and to forward the command to the gameplay service, wherein the gameplay service is configured to convert the command received from the remote access service into a gaming protocol format and to send the converted command to the gaming machine via the internal network of the gaming environment. - View Dependent Claims (22, 23, 24, 25, 26, 27)
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Specification