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RESOURCE ALLOCATION TO GAME TITLES IN A REMOTE GAMING ENVIRONMENT

  • US 20140344457A1
  • Filed: 05/20/2013
  • Published: 11/20/2014
  • Est. Priority Date: 05/20/2013
  • Status: Active Grant
First Claim
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1. One or more computer-storage media having computer-executable instructions embodied thereon that when executed by a computing device perform a method of allocating computing resources to a remote game service, the method comprising:

  • monitoring an amount of game sessions that are running in a game service, a game session executing code for a video game title and being accessed by remote game clients through one or more network connections;

    determining that the amount is more than a threshold number of game sessions; and

    dynamically allocating an additional computing resource to the game service.

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