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EFFICIENT SYNCHRONIZATION OF BEHAVIOR TREES USING NETWORK SIGNIFICANT NODES

  • US 20140372554A1
  • Filed: 06/14/2013
  • Published: 12/18/2014
  • Est. Priority Date: 06/14/2013
  • Status: Active Grant
First Claim
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1. A system configured to synchronize objects in a virtual space, the system comprising:

  • electronic storage configured to store behavior trees for objects in a virtual space, wherein individual behavior trees include nodes that correspond to states of the objects, wherein the electronic storage is configured to store a first behavior tree for a first object;

    one or more processors configured to execute computer program modules, the computer program modules comprising;

    a space module configured to implement an expression of an instance of the virtual space to determine views of the virtual space, wherein the objects include the first object;

    a reception module configured to receive current states for the objects over a network; and

    a behavior module configured to determine subsequent states of objects from the received current states based on the stored behavior trees such that, responsive to reception of a first current state for the first object, the behavior module determines a first subsequent state for the first object based on the first current state and the first behavior tree.

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