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DATA PROCESSING INSIDE GAMING DEVICE

  • US 20150246277A1
  • Filed: 02/25/2015
  • Published: 09/03/2015
  • Est. Priority Date: 02/28/2014
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • capturing data about motion of a sports object caused by one or more athletes manipulating the sports object;

    converting, with a computer system inside the sports object, the captured data from a raw form that is not directed to actions for a particular sport, into data in a derived form that is directed to actions for a particular sport, in contrast to actions for other sports; and

    wirelessly transmitting the data in the derived form to a computing device that is external to the sports object.

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