WAGERING GAME WITH OVERRIDE AWARD WHEN THRESHOLD IS EXCEEDED
First Claim
1. A computer-implemented method in a gaming system having game-logic circuitry including one or more central processing units and one or more memory devices, the method comprising:
- receiving, via one or more input devices, an input indicative of a wager;
displaying, via one or more display devices, a plurality of symbols to indicate a randomly selected outcome of a wagering game in a display area;
determining, via at least one of one or more processors, one or more award amounts for the randomly selected outcome, the one or more award amounts being based on the wager and the symbols of the randomly selected outcome;
determining, via at least one of the one or more processors, an aggregate award amount based on the one or more award amounts;
comparing, via at least one of the one or more processors, the aggregate award amount to a predetermined threshold amount;
awarding the aggregate award amount if the aggregate award amount is less than the predetermined threshold amount; and
awarding an override-award amount if the aggregate award amount is greater than the predetermined threshold amount.
7 Assignments
0 Petitions
Accused Products
Abstract
A gaming method of conducting a wagering game includes receiving, via one or more input devices, an input indicative of a wager, displaying, via one or more display devices, a plurality of symbols to indicate a randomly selected outcome of a wagering game in a display area, and determining, via at least one of one or more processors, one or more award amounts for the randomly selected outcome. The one or more award amounts are based on the wager and the symbols of the randomly selected outcome. The method further includes determining an aggregate award amount based on the one or more award amounts, comparing the aggregate award amount to a predetermined threshold amount, awarding the aggregate award amount if the aggregate award amount is less than the predetermined threshold amount, and awarding an override-award amount if the aggregate award amount is greater than the predetermined threshold amount.
20 Citations
20 Claims
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1. A computer-implemented method in a gaming system having game-logic circuitry including one or more central processing units and one or more memory devices, the method comprising:
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receiving, via one or more input devices, an input indicative of a wager; displaying, via one or more display devices, a plurality of symbols to indicate a randomly selected outcome of a wagering game in a display area; determining, via at least one of one or more processors, one or more award amounts for the randomly selected outcome, the one or more award amounts being based on the wager and the symbols of the randomly selected outcome; determining, via at least one of the one or more processors, an aggregate award amount based on the one or more award amounts; comparing, via at least one of the one or more processors, the aggregate award amount to a predetermined threshold amount; awarding the aggregate award amount if the aggregate award amount is less than the predetermined threshold amount; and awarding an override-award amount if the aggregate award amount is greater than the predetermined threshold amount. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A gaming system comprising:
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one or more input devices; one or more display devices; game-logic circuitry, comprising one or more central processing units and one or more memory devices, the one or more memory devices storing instructions that, when executed by the one or more central processing units, cause the game-logic circuitry to; receive, via at least one of the one or more input devices, an input indicative of a wager; display, via at least one of the one or more display devices, a randomly selected outcome of a wagering game; evaluate the randomly selected outcome to determine one or more award amounts; aggregate the one or more award amounts to determine an aggregate award amount; determine whether the aggregate award amount is greater than a predetermined threshold amount; if the aggregate award amount is determined to be greater than the predetermined threshold amount, award an override-award amount; and if the aggregate award amount is determined to be less than the predetermined threshold amount, award the aggregate award amount. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A computer-implemented method in a gaming system having game-logic circuitry including one or more central processing units and one or more memory devices, the method comprising:
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receiving, via one or more input devices, an input indicative of a wager; displaying, via one or more display devices, a plurality of symbols to indicate a randomly selected outcome of a wagering game in a display area; determining, via at least one of one or more processors, one or more award amounts for the randomly selected outcome, the one or more award amounts being based on the wager and the symbols of the randomly selected outcome; determining, via at least one of the one or more processors, an aggregate award amount based on the one or more award amounts; comparing, via at least one of the one or more processors, the aggregate award amount to one or more of a plurality of predetermined threshold amounts, each of the plurality of predetermined threshold amounts being associated with a respective one of a plurality of override-award amounts; if the aggregate award amount is not greater than at least one of the plurality of predetermined threshold amounts, awarding the aggregate amount; and if the aggregate award amount is greater than at least one of the plurality of predetermined threshold amounts, awarding the override-award amount associated with the greatest predetermined threshold amount that is less than the aggregate award amount. - View Dependent Claims (18, 19, 20)
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Specification