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METHOD OF DESIGNING MULTIPLE COMPUTER GAMES

  • US 20160279521A1
  • Filed: 06/06/2016
  • Published: 09/29/2016
  • Est. Priority Date: 09/17/2012
  • Status: Active Grant
First Claim
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1. A computer implemented method, using a software module comprising a model module for use in at least one switcher computer game, said method being performed in a computing device, comprising one or more processors and a display, by executing computer code on said one or more processors to perform the steps of:

  • controlling the display to display a game board comprising a plurality of game elements which are configured to be switched or matched in response to user input;

    receiving at the model module, commands from a controller module running on said processor to update the state of the model module;

    in response to a change in the state of said model module, sending, from the model module, notifications to said controller module to change the available set of commands and to a view module running on said processor to produce updated output to be displayed; and

    each of said plurality of components providing a game function of said at least one switcher computer game, wherein a first one of said plurality of components provides a first game function comprising a game board; and

    a second one of said plurality of components provides a second game function comprising said plurality of game elements,wherein the size of said game board provided by said first one of said plurality of components is variable,wherein said plurality of game elements comprises a plurality of combinable components, each component providing at least one game function.

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