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MANAGING VIRTUAL CURRENCIES IN A GAMING ENVIRONMENT

  • US 20160379444A1
  • Filed: 09/08/2016
  • Published: 12/29/2016
  • Est. Priority Date: 06/18/2013
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one display device;

    at least one input device;

    at least one processor; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;

    (a) receive a wager on a play of a game,(b) for the wagered on play of the game;

    (i) determine a game outcome,(ii) display the determined game outcome,(iii) determine an award associated with the determined game outcome, and(iv) display the determined award associated with the determined game outcome,(c) enable a player to convert the determined award associated with the determined game outcome to a first amount of virtual currency, and(d) if the player converts the determined award associated with the determined game outcome to the first amount of virtual currency, thereafter enable the player to redeem a second amount of the virtual currency in association with an avatar associated with the player.

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