GAME SERVER, NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM, GAME CONTROL METHOD, AND GAME SYSTEM
First Claim
1. A game server for transmitting a plurality of items usable in a game to a plurality of communication terminals connected to the game server over a network, the game server comprising:
- a processor;
a storage unit, executed by the processor, that stores first user ID information and notification information;
an item provider that, when receiving a request for provision of a first item usable in the game from a first communication terminal of the plurality of communication terminals corresponding to first user ID information, provides the first item to the first communication terminal; and
a notifier that, when providing the first item to the first communication terminal, sends a notification to a second communication terminal of the plurality of communication terminals that the first item is provided to the first communication terminal, the second communication terminal corresponding to second user ID information linked to the first user ID information,wherein when receiving a request for provision of the first item from the second communication terminal based on the notification, the notifier sends a notification to a third communication terminal of the plurality of communication terminals that the first item is provided to the second communication terminal, the third communication terminal corresponding to third user ID information linked to the second user ID information,wherein the first user ID information identifies a first user, the second user ID information identifies a second user different from the first user, and the third user ID information identifies a third user different from the first user and the second user, andwherein the item provider provides a second item usable in the game, in addition to the first item, to the second communication terminal that is mentioned in the notification sent to the third communication terminal by the notifier.
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Accused Products
Abstract
A game server employs a notification system associated with purchase of an item in a game and is capable of promoting the purchase of the item, Specifically, a game server may include a notifier, when receiving a request for provision of a first item from a communication terminal, for sending a notification that the first item is provided to the communication terminal to a communication terminal; and an item provider, when sending the notification from the notifier to the communication terminal that the first item is provided, for providing a second item, in addition to the first item, to at least one of the communication terminal and the communication terminal that sends the request for provision of the first item.
10 Citations
24 Claims
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1. A game server for transmitting a plurality of items usable in a game to a plurality of communication terminals connected to the game server over a network, the game server comprising:
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a processor; a storage unit, executed by the processor, that stores first user ID information and notification information; an item provider that, when receiving a request for provision of a first item usable in the game from a first communication terminal of the plurality of communication terminals corresponding to first user ID information, provides the first item to the first communication terminal; and a notifier that, when providing the first item to the first communication terminal, sends a notification to a second communication terminal of the plurality of communication terminals that the first item is provided to the first communication terminal, the second communication terminal corresponding to second user ID information linked to the first user ID information, wherein when receiving a request for provision of the first item from the second communication terminal based on the notification, the notifier sends a notification to a third communication terminal of the plurality of communication terminals that the first item is provided to the second communication terminal, the third communication terminal corresponding to third user ID information linked to the second user ID information, wherein the first user ID information identifies a first user, the second user ID information identifies a second user different from the first user, and the third user ID information identifies a third user different from the first user and the second user, and wherein the item provider provides a second item usable in the game, in addition to the first item, to the second communication terminal that is mentioned in the notification sent to the third communication terminal by the notifier. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A non-transitory computer-readable storage medium for storing an order to be executed by a computer for functioning as a game server for transmitting a plurality of items usable in a game to a plurality of communication terminals connected to the game server over a network, wherein the order includes a program for executing:
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an item providing step of, when receiving a request for provision of a first item usable in the game from a first communication terminal of the plurality of communication terminals corresponding to first user ID information, providing the first item to the first communication terminal; and a notification step of, when providing the first item to the first communication terminal, sending a notification to a second communication terminal of the plurality of communication terminals that the first item is provided to the first communication terminal, the second communication terminal corresponding to second user ID information linked to the first user ID information, wherein when receiving a request for provision of the first item from the second communication terminal based on the notification, a notification is sent to a third communication terminal of the plurality of communication terminals that the first item is provided to the second communication terminal, the third communication terminal corresponding to third user ID information linked to the second user ID information, wherein the first user ID information identifies a first user, the second user ID information identifies a second user different from the first user, and the third user ID information identifies a third user different from the first user and the second user, and wherein at the item providing step, a second item usable in the game, in addition to the first item, is provided to the second communication terminal that is mentioned in the notification sent to the third communication terminal by the notifier. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A game control method for providing a plurality of items usable in a game to a plurality of communication terminals connected to the game over a network, the game control method comprising:
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an item providing step of, when receiving a request for provision of a first item usable in the game from a first communication terminal of the plurality of communication terminals corresponding to first user ID information, providing the first item to the first communication terminal; and a notification step of, when providing the first item to the first communication terminal, sending a notification to a second communication terminal of the plurality of communication terminals that the first item is provided to the first communication terminal, the second communication terminal corresponding to second user ID information linked to the first user ID information, wherein when receiving a request for provision of the first item from the second communication terminal based on the notification, a notification is sent to a third communication terminal of the plurality of communication terminals that the first item is provided to the second communication terminal, the third communication terminal corresponding to third user ID information linked to the second user ID information, wherein the first user ID information identifies a first user, the second user ID information identifies a second user different from the first user, and the third user ID information identifies a third user different from the first user and the second user, and wherein at the item providing step, a second item usable in the game, in addition to the first item, is provided to the second communication terminal that is mentioned in the notification sent to the third communication terminal by the notifier. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24)
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Specification