ATHLETIC TRAINING, DATA COLLECTION, DYNAMIC, AND PERSONIFIED SPORTING METHOD, APPARATUS, SYSTEM, AND COMPUTER PROGRAM PRODUCT
First Claim
1. A personified sporting robotic device apparatus comprising:
- at least one robot;
at least one sporting device coupled to said at least one robot,wherein said at least one sporting device comprises at least one personified feature, attribute, or movement; and
at least one user interface coupled to said at least one robot configured to interact with a user to receive a selection of at least one sporting goal routine;
at least one processor;
at least one input device coupled to said at least one processor;
at least one output device coupled to said at least one processor;
at least one memory coupled to said at least one processor; and
further comprising at least one of;
wherein said user interface comprises at least one of;
a display device,said at least one input device,said at least one output device,a keyboard, ora touchscreen;
wherein said at least one processor is configured to save or retrieve said at least one sporting routine from said at least one memory;
wherein said at least one processor is configured to randomize at least one challenge by said at least one sporting goal;
orwherein said processor is configured to at least one of;
combine a plurality of previously saved of said at least one sporting routine, orshuffle a plurality of previously saved of said at least one sporting routine.
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Accused Products
Abstract
According to one exemplary embodiment, a computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled personification attributes of a sport, as well as one or more sensor to identify sensor data relating to interactions with sport. Certain embodiments include robotic and/or animatronically moveable appendages, and/or emotions and gestures, via audio and visual enhanced features. A personified sporting apparatus can include: at least one sporting device, wherein said at least one sporting device comprises: at least one processor; at least one memory coupled to said at least one processor; at least one of at least one input or at least one output device coupled to said at least one processor; at least one sport; at least one personified feature, attribute, or movement; and at least one user interface coupled to said sporting goal device, wherein said user interface comprises at least one of: a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device. The device can include a robot and/or one or more displays and/or optional speech bubbles.
23 Citations
26 Claims
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1. A personified sporting robotic device apparatus comprising:
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at least one robot; at least one sporting device coupled to said at least one robot, wherein said at least one sporting device comprises at least one personified feature, attribute, or movement; and at least one user interface coupled to said at least one robot configured to interact with a user to receive a selection of at least one sporting goal routine; at least one processor; at least one input device coupled to said at least one processor; at least one output device coupled to said at least one processor; at least one memory coupled to said at least one processor; and further comprising at least one of; wherein said user interface comprises at least one of; a display device, said at least one input device, said at least one output device, a keyboard, or a touchscreen; wherein said at least one processor is configured to save or retrieve said at least one sporting routine from said at least one memory; wherein said at least one processor is configured to randomize at least one challenge by said at least one sporting goal;
orwherein said processor is configured to at least one of; combine a plurality of previously saved of said at least one sporting routine, or shuffle a plurality of previously saved of said at least one sporting routine. - View Dependent Claims (2, 3, 4)
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5. The personified sporting robotic device apparatus wherein said at least one personified feature, attribute, or movement comprises at least one of:
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at least one personified attribute associated with said sporting device;
orat least one character associated with said sporting device. - View Dependent Claims (6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A personified sporting apparatus comprising:
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at least one sporting device, wherein said at least one sporting device comprises; at least one processor; at least one memory coupled to said at least one processor; at least one of at least one input or at least one output device coupled to said at least one processor; at least one sporting goal; at least one personified feature, attribute, or movement; and at least one user interface coupled to said sporting goal device, wherein said user interface comprises at least one of; a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of; enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine;
orreceive instructions to control said at least one sporting device. - View Dependent Claims (23, 24, 25, 26)
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Specification