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VOXEL-BASED, REAL-TIME ACOUSTIC ADJUSTMENT

  • US 20170165575A1
  • Filed: 12/09/2015
  • Published: 06/15/2017
  • Est. Priority Date: 12/09/2015
  • Status: Active Grant
First Claim
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1. An acoustic adjustment system, comprising:

  • a processor;

    a memory;

    a voxelizer configured to;

    generate, by the processor, a voxel-based representation of a three-dimensional (3D) interactive media environment, the voxel-based representation comprising a plurality of voxels,store the voxel-based representation of the 3D interactive media environment in the memory, andidentify, by the processor, a plurality of blocked voxels, wherein blocked voxels are voxels that intersect visual elements of the 3D interactive media environment; and

    a pathing analyzer configured to determine, by the processor and for respective voxels of the plurality of voxels that are clear voxels, audio path information representing a path of clear voxels between the voxel and a location of the listener, wherein clear voxels are voxels other than blocked voxels.

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