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GAMING DEVICE WITH INDEPENDENT GESTURE-SENSITIVE AREAS

  • US 20170259175A1
  • Filed: 05/26/2017
  • Published: 09/14/2017
  • Est. Priority Date: 03/15/2013
  • Status: Active Grant
First Claim
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1. A system, comprising:

  • a memory to store instructions; and

    a processing system including a processor coupled to the memory and coupled to near field sensors, wherein execution of the instructions by the processor causes the processor to perform operations comprising;

    receiving an input via a graphical user interface to define a plurality of zones based on a depiction of an accessory, wherein the input defines a virtual boundary between zones of the plurality of zones, wherein the virtual boundary is drawn with respect to a depiction of a continuous surface of the accessory, wherein each zone of the plurality of zones corresponds to a portion of the accessory and a space proximate to the accessory comprising one of the near field sensors, and wherein, for each zone, the near field sensor is operable to detect objects in the space proximate to the portion of the accessory corresponding to that zone;

    detecting a gesture of an object in one of the plurality of zones associated with the accessory by sensing the object with the near field sensor corresponding to the zone;

    determining that the gesture that is detected is associated with a gaming action that controls presentations produced by a gaming application;

    obtaining the gaming action associated with the gesture responsive to detecting the gesture; and

    transmitting the gaming action to the gaming application.

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