METHODS AND SYSTEMS FOR MANAGING LARGE ASSET FLEETS THROUGH A VIRTUAL REALITY INTERFACE
First Claim
1. A machine-implemented method, comprising:
- accessing at least one of a route data, an asset data and a user data;
generating and arranging a graphical user interface based on the at least one of a route data, an asset data and a user data;
displaying the graphical user interface comprising the at least one of a route data, an asset data and a user data;
permitting a user to interact with the graphical user interface, andwherein the graphical user interface comprises at least one of a route matrix and a route timeline.
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Abstract
Methods and systems for monitoring and interacting with a collection of geospatially aware assets, or any connected geo-location enabled device, through a virtual reality interface are disclosed. A diagram may be utilized as a real-time route progress indicator to determine a route'"'"'s completion status and as a destination position indicator to determine the position of a destination among all destinations of a route. The virtual reality environment may provide the benefit of, and ability to, modify the visual field, such as to fit a large number of routes, e.g., 50,000 or more, onto an area viewable in the virtual reality environment to efficiently manage large fleets, or to divide a screen into a plurality of individual screens to organize the data in a visually effective manner. The user interface may be personalized for the user, or customized for a specific business operation.
6 Citations
20 Claims
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1. A machine-implemented method, comprising:
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accessing at least one of a route data, an asset data and a user data; generating and arranging a graphical user interface based on the at least one of a route data, an asset data and a user data; displaying the graphical user interface comprising the at least one of a route data, an asset data and a user data; permitting a user to interact with the graphical user interface, and wherein the graphical user interface comprises at least one of a route matrix and a route timeline. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A machine-implemented method, comprising:
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accessing at least one of a route data, an asset data and a user data; generating a virtual reality environment based on the at least one of a route data, an asset data and a user data; displaying the virtual reality environment; permitting a user to interact with the graphical user interface, wherein the virtual reality environment comprises a plurality of screens, and wherein the plurality of screens are organized by geographic regions. - View Dependent Claims (10, 11, 12, 18, 19, 20)
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13. A data processing system, comprising:
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a processor; and a memory coupled to the processor, the memory storing instructions which when executed by the processor causes the processor to perform a method, comprising; receiving at least one of a route data, an asset data and a user data; generating a virtual reality environment based on the at least one of a route data, an asset data and a user data; displaying the virtual environment comprising the at least one of a route data, an asset data and a user data; permitting a user to interact with the virtual reality environment, and wherein the virtual reality environment is organized by route density data. - View Dependent Claims (14)
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15. The system of 14, further comprising:
permitting a user to modify the route matrix and the route timeline. - View Dependent Claims (16, 17)
Specification