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INFINITE FAR-FIELD DEPTH PERCEPTION FOR NEAR-FIELD OBJECTS IN VIRTUAL ENVIRONMENTS

  • US 20170372516A1
  • Filed: 06/28/2016
  • Published: 12/28/2017
  • Est. Priority Date: 06/28/2016
  • Status: Active Grant
First Claim
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1. A computer-implemented method for rendering near-field objects as perceivable far-field objects within a virtual environment, the method comprising:

  • determining that at least one near-field object from a plurality of near-field objects is configured for far-field perception within the virtual environment, wherein each near-field object in the plurality of near-field objects is operable to be stereoscopically rendered within the virtual environment based at least in part on at least one associated stereoscopic projection transform;

    generating, for the at least one configured near-field object, at least one harmonize transform that is based at least in part on one of the associated stereoscopic projection transforms; and

    employing the generated at least one harmonize transform to stereoscopically render each at least one configured near-field object as a perceivable far-field object within the virtual environment.

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