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PROACTIVE INCORPORATION OF UNSOLICITED CONTENT INTO HUMAN-TO-COMPUTER DIALOGS

  • US 20180322880A1
  • Filed: 11/29/2017
  • Published: 11/08/2018
  • Est. Priority Date: 05/03/2017
  • Status: Active Grant
First Claim
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1. A method implemented by one or more processors, comprising:

  • identifying an entity based on a state of a media or gaming application operating on a first client device operated by a user, wherein the entity is identified without using explicit input from the user;

    determining that an automated assistant operating on a second client device associated with the user has no outstanding obligations to the user;

    identifying one or more facts about the entity based on entity data contained in one or more databases;

    determining, for each of the one or more facts, a corresponding measure of potential interest to the user;

    generating, by one or more of the processors, unsolicited natural language content, wherein the unsolicited natural language content includes one or more of the facts selected based on the corresponding one or more measures of potential interest; and

    after the determination that the automated assistant has no outstanding obligations to the user, incorporating, by the automated assistant into a new or existing human-to-computer dialog session between the user and the automated assistant, the unsolicited natural language content, wherein the incorporating causes the unsolicited natural language content to be automatically output to the user as part of the new or existing human-to-computer dialog session.

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