Gesture Detection and Interactions
First Claim
1. A method of controlling operation of a computing device based on gesture detection, the method comprising:
- determining, via touchscreen functionality of the computing device and without reliance on a three-dimensional object detection system of the computing device, a first input based on a touch-input performed by a first hand of a user selecting an item displayed by the touchscreen functionality;
determining, via the three-dimensional object detection system without reliance on the touchscreen functionality, a second input based on a three-dimensional gesture performed by a second hand of the user that defines an operation for the item; and
controlling performance of the operation on the item based on the first and second inputs.
2 Assignments
0 Petitions
Accused Products
Abstract
Gesture detection and interaction techniques are described. Object detection used to support the gestures may be accomplished in a variety of ways, such as by using radio waves as part of a radar technique. In a first example, the techniques are implemented such that one hand of a user sets a context for a gesture that is defined by another hand of the user. In another example, a gesture recognition mode is utilized. In yet another example, detection of distance is used such that the same motions may be used to different between operations performed. In a further example, split gestures are supported. In another instance, entry into a gesture recognition mode may be implemented through touch and then recognized through three-dimensional orientation and motion of that hand or another.
52 Citations
20 Claims
-
1. A method of controlling operation of a computing device based on gesture detection, the method comprising:
-
determining, via touchscreen functionality of the computing device and without reliance on a three-dimensional object detection system of the computing device, a first input based on a touch-input performed by a first hand of a user selecting an item displayed by the touchscreen functionality; determining, via the three-dimensional object detection system without reliance on the touchscreen functionality, a second input based on a three-dimensional gesture performed by a second hand of the user that defines an operation for the item; and controlling performance of the operation on the item based on the first and second inputs. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
-
-
10. A method of controlling operation of a computing device based on gesture detection, the method comprising:
-
detecting, using a three-dimensional object detection system of the computing device that is configured to detect objects in three-dimensional space, a first collection of inputs involving identification, orientation, or movement of one or more hands of a user within a threshold distance from the computing device; causing performance of a first operation by the computing device responsive to the detection of the first collection of inputs; detecting, using the three-dimensional object detection system of the computing device, a second collection of inputs involving identification, orientation, or movement of the one or more hands of the user outside the threshold distance from the computing device; and causing performance of a second operation by the computing device responsive to the detection of the second collection of inputs. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
-
Specification