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Wireless Charging Pod and Charging Pod Rack for Game Devices with Rechargeable Batteries

  • US 20190305567A1
  • Filed: 03/27/2019
  • Published: 10/03/2019
  • Est. Priority Date: 03/27/2018
  • Status: Active Grant
First Claim
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1. A wireless charging pod for automatically charging a rechargeable battery in a game device, comprising:

  • a device receptacle configured to hold the game device;

    b) a proximity sensor configured to continuously detect whether an object is on or near the receptacle;

    c) a memory for storing a charge control program, a receive signal strength threshold (RSST) and a nearby device status table;

    d) a wireless charging transmitting circuit;

    e) a radio frequency transceiver; and

    f) a microcontroller;

    g) wherein the charge control program includes program instructions that, when executed by the microcontroller, will cause the microcontroller to(i) activate the radio frequency transceiver to continuously detect and receive a plurality of advertising packets broadcasted by a plurality of game devices within range of the radio frequency transceiver, each advertising packet including a universal unique identifier (UUID) and a media access control (MAC) address,(ii) for each advertising packet received from a game device, determine based on the UUID that the game device is authorized for recharging, calculate a current received signal strength indicator (RSSI) for the game device, and store the MAC address and the current RSSI for the game device in the nearby device status table,(iii)responsive to a detection by the proximity sensor that an object is on or near the receptacle, automatically identify a closest game device based on the current RSSI recorded in the nearby device status table for said closest game device,(iv)activate the radio frequency transceiver to use the MAC address recorded in the nearby device status table for said closest game device to establish a one-to-one radio frequency data communications link with said closest game device; and

    (v) activate the wireless charging transmitting circuit to produce an electromagnetic field in a zone adjacent to the receptacle;

    h) whereby the electromagnetic field energizes a corresponding wireless charging receiving circuit in the closest game device to start recharging the rechargeable battery in said closet game device.

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