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Video game cartridge recognition and security system

  • US 4,462,076 A
  • Filed: 06/04/1982
  • Issued: 07/24/1984
  • Est. Priority Date: 06/04/1982
  • Status: Expired due to Term
First Claim
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1. In a video game system having means for displaying a game including a central processing unit (CPU);

  • a display screen;

    means for accepting operator instructions in response to game play, and means for receiving remote software units storing one or more video games, the improvement comprising;

    a removable software unit including a first memory unit having a plurality of addressable memory locations, predetermined locations of the memory locations being encoded with a first set of specific information signals for displaying a proprietary visual display at separate discrete and independent locations on the display screen and other memory locations being encoded with specific information signals capable of operating the video game system for the visual display of the game;

    means for identifying the contents of said predetermined locations of said remote software unit and verifying said first set of information signals as acceptable to the CPU;

    means for requiring the proprietary visual display to be shown for a predetermined time period after acceptance by the CPU; and

    means for passing control of the video game system from the CPU to the removable software unit only after verification and display of the proprietary visual display on the display screen.

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