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High-speed image generation of complex solid objects using octree encoding

  • US 4,694,404 A
  • Filed: 01/12/1984
  • Issued: 09/15/1987
  • Est. Priority Date: 01/12/1984
  • Status: Expired due to Term
First Claim
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1. A method for interactively generating a two-dimensional image of a three-dimensional scene including at least one object, said method comprising the steps of:

  • (a) providing input data volumetrically defining said object within a three-dimensional universe;

    (a1) selecting a random viewing direction;

    (a2) determining a sequence in response to said selected viewing direction;

    (b) progressively subdividing the volume of said three-dimensional universe into volumetric subdivisions;

    (c) projecting said volumetric subdivisions which are contained by said object onto a view plane in the order of said sequence and in a direction determined by said selected viewing direction;

    (d) progressively subdividing the area of said view plane into subdivisions;

    (e) determining which of the subdivisions of said view plane are enclosed by the projections of said volumetric subdivisions of said three-dimensional universe; and

    (f) painting areas of a display screen corresponding to said view plane subdivisions determined by said determining step (e) to be enclosed by said projections and not enclosed by projections earlier in said sequence.

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