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Computer game controller with user-selectable actuation

  • US 5,076,584 A
  • Filed: 12/12/1990
  • Issued: 12/31/1991
  • Est. Priority Date: 09/15/1989
  • Status: Expired due to Fees
First Claim
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1. A human-actuated controller electrically interfaced to a video game computer or the like for the purpose of controlling a progression of a video game or the like, the human-actuated controller comprising:

  • a plurality of substantially planar sensor unit means, independently placeable upon a surface in any desired pattern and over any desired area, each for individually detecting a presence of a human appendage and for individually producing in response to each such detection an individually-associated detection signal; and

    a video game control unit means, located remotely from any of the plurality of sensor unit means, for receiving the individual detection signals from individual ones of the plurality of sensor unit means, and for producing therefrom electrical signals suitable to be received by the video game computer or the like for the purpose of controlling the progression of a video game or the like;

    wherein the physical placement of the plurality of sensor unit means may be arbitrarily coordinated, at the human'"'"'s discretion, with which individual control signals are provided to the video game computer or the like in response to the selective individual actuation of the individual ones of the plurality of sensor unit means;

    wherein the human'"'"'s control of the progression of the video game or the like by his/her selective actuation of selective ones of the plurality of sensor unit means with his/her appendages may be relatively more or less difficult depending upon the pattern in which, and the area over which, the plurality of sensor unit means are arbitrarily placed.

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