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Method and apparatus for player interaction with animated characters and objects

  • US 5,239,463 A
  • Filed: 12/09/1991
  • Issued: 08/24/1993
  • Est. Priority Date: 08/04/1988
  • Status: Expired due to Fees
First Claim
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1. An interactive video game system providing repeated switching of multiple tracks of animated action sequences displayed on viewing media before a player and providing interactive dramatics between the animated action sequences and the player, said video system comprising:

  • first storage means for storing multiple tracks of data representing animated visual image sequences corresponding to playing action in preselected games, said data including coded frames for track switching and rewinding thereof and coded coordinates of animation locations;

    video switching means coupled to said storage means for switching said multiple tracks of animation;

    first player input means including a playing instrument having a first transducer installed therein for transmitting a first position signal;

    second player input means including a second transducer, said second transducer worn by said player during said game action, said second transducer for transmitting a second position signal;

    detection means for detecting said first transmitted position signal and generating instrument position signals representative of the coordinates of said playing instrument with respect to a currently displayed visual image and for detecting said second transmitted position signal and generating player position signals representative of the coordinates of said player with respect to the location of said detection means;

    processor means coupled to said video switching means and said detection means, said processor means responsive to said instrument position signal and said player position for comparing said instrument position signals to said coded coordinates of a preselected currently displayed visual image location and generating selection signals derived therefrom, said video switching means responsive to said selection signals for selecting and switching to a next successive track of animated visual image sequences for display before said player;

    calculating means coupled to said detection means and to said processor means responsive to said transmitted first and second position signals to generate velocity signals indicative of said playing instrument and said player velocity vectors for providing said selection signals based on said velocity vectors in combination with said instrument an said player position signals to effect the selection of said next successive tracks by said player'"'"'s actions in response to a currently displayed video image sequence; and

    display means coupled to said video switching means for displaying said selected tracks of animated video image sequences.

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